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The Art History of Technology: Translucent things, bad special effects, machine art, miniature everything, games, comics.

Greg Borenstein. Researcher at MIT Media Lab, Playful Systems.

sheriff_kurt_russell (by atduskgreg)

(Source: vimeo.com)

delacian:

Procedural Brutalism.

delacian:

Procedural Brutalism.

iheartmyart:

Cosimo Galluzzi, You can’t hear anything above the din of the rain, and the forest is growing dense… >  Light torch, 2013
Website | Tumblr | Twitter 
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See more on:♥ iheartmyart | facebook | twitter | instagram | flickr | mailing list | pinterest  
More Cosimo Galluzzi on iheartmyart.More illustration on iheartmyart.

iheartmyart:

Cosimo GalluzziYou can’t hear anything above the din of the rain, and the forest is growing dense… >  Light torch, 2013

Website | Tumblr | Twitter 

______

See more on:
♥ iheartmyart | facebook | twitter | instagram | flickr | mailing list pinterest  

More Cosimo Galluzzi on iheartmyart.
More illustration on iheartmyart.

Match

Been playing around with making quick two-panel comics out of things from my sketchbook. Trying to find a basic kernel of juxtaposition or twist of meaning. Never have a plan for which drawings I’ll combine or what the captions will be when I draw them.

Match

Been playing around with making quick two-panel comics out of things from my sketchbook. Trying to find a basic kernel of juxtaposition or twist of meaning. Never have a plan for which drawings I’ll combine or what the captions will be when I draw them.

Younger Days

Been experimenting with making short comics out of some of my sketchbook drawings.

Younger Days

Been experimenting with making short comics out of some of my sketchbook drawings.

Three Kings

fakegames:

Folk horror blog The Ghost in the Machine includes a category called The Most Dangerous Game which catalogues “games which you really shouldn’t play”. These take the form of detailed instructions for activities that are partway between games and rituals that circulate through folk culture. One…

fakegames:

"Kosho is a game or martial art conceived by Patrick McGoohan for the highly admired 1967 television series The Prisoner. The game of Kosho is played on two trampolines set on either side of a four-foot-by-eight-foot tank of water and bordered on two sides by a wall with an angled ledge and hand-rail. Two helmeted opponents each wear a boxing glove on their left hand and a lighter padded glove on their right, and while moving freely in three dimensions attempt to knock, push or throw each other into the tank.”

— From this youtube page

The Prisoner is like a Borgesian library: full of infinite oddities.

electricbreeze:

overzealousgirl:

Researchers in the US are developing ‘organs-on-a-chip’ - an entire electronic set of human organs that can take the guesswork, and animals, out of drug testing.

“We are learning more and more that mice and rats don’t predict humans. The shortcomings of animal testing are becoming clear.”

Source.

"The technology uses a series of small, plastic chips that have tiny artificial channels, vessels and flexible membranes built into them and lined with human cells so they can effectively mimic the functions of a number of human organs such as a lung, gut, liver and kidney"


Saw a scientist who works on the heart component of this project speak at MIT last year. It’s intriguing stuff.

electricbreeze:

overzealousgirl:

Researchers in the US are developing ‘organs-on-a-chip’ - an entire electronic set of human organs that can take the guesswork, and animals, out of drug testing.

“We are learning more and more that mice and rats don’t predict humans. The shortcomings of animal testing are becoming clear.”

Source.


"The technology uses a series of small, plastic chips that have tiny artificial channels, vessels and flexible membranes built into them and lined with human cells so they can effectively mimic the functions of a number of human organs such as a lung, gut, liver and kidney"

Saw a scientist who works on the heart component of this project speak at MIT last year. It’s intriguing stuff.

(via 2087)