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The Art History of Technology: Translucent things, bad special effects, machine art, miniature everything, games, comics.

Greg Borenstein. Researcher at MIT Media Lab, Playful Systems.

SpelunkBots is a C++ AI toolkit for writing bots that play Spelunky.

(Source: youtube.com)

Lazer Ghosts 2: Return to Laser Cove (by Steven Kostanski)

(via Neven)

fakegames:

Tall Card is a game from the 4th episode of the TV show Firefly, Shindig. It only appears in one scene. It appears to have something between a poker- and bridge-like mechanic with suited cards and a dealer: “Plums are tall…dealer forced to claim the tall.” Players bet on hands using chores as currency substitute.

A number of fan-created variant rules here.

fakegames:

Tall Card is a game from the 4th episode of the TV show Firefly, Shindig. It only appears in one scene. It appears to have something between a poker- and bridge-like mechanic with suited cards and a dealer: “Plums are tall…dealer forced to claim the tall.” Players bet on hands using chores as currency substitute.

A number of fan-created variant rules here.

Cheating: Gaining Advantage in Videogames by Mia Consalvo
Logic in Games by Johan van Benthem

Logic in Games by Johan van Benthem

Games and Mathematics: Subtle Connections by David Wells

The Venus Project (by Kiwibirdman1701)

Compelling vs Compulsive Games: Threes, Super Hexagon, and The Replay Urge

playedgame:

Like their coin-op arcade ancestors, today’s casual mobile games live or die on their ability to create The Replay Urge: that itch you get to play again immediately at the end of each round. The Urge consists of complex emotional components: the frustration of failure, the drive towards…

This is something I wrote about Threes.